package mogiksaop.qliphoth.client.lib;

import mogiksaop.qliphoth.common.lib.LibMisc;

public final class LibResources {

	public static final String PREFIX_MOD = LibMisc.MOD_ID + ":";

	public static final String PREFIX_LANG = "/assets/qliphoth/lang/";
	public static final String PREFIX_SHADER = "/assets/qliphoth/shader/";

	public static final String PREFIX_GUI = PREFIX_MOD + "textures/gui/";
	public static final String PREFIX_ENTRIES = PREFIX_GUI + "entries/";
	public static final String PREFIX_MODEL = PREFIX_MOD + "textures/model/";
	public static final String PREFIX_MISC = PREFIX_MOD + "textures/misc/";
	public static final String PREFIX_OBJ_MODEL = PREFIX_MOD + "model/";
	public static final String PREFIX_CATEGORIES = PREFIX_GUI + "categories/";
	
	public static final String PREFIX_ENTITY_MODEL = PREFIX_MOD + "models/entity/";
	public static final String PREFIX_ENTITY_TEXTURE = PREFIX_MOD + "textures/entities/";

	public static final String EMTPY_TEXTURE = "emptyTexture";

	public static final String GUI_CREATIVE = "qliphoth.png";

	public static final String CATEGORY_INDEX = PREFIX_CATEGORIES + "index.png";

	/*
	public static final String SHADER_PYLON_GLOW_FRAG = PREFIX_SHADER + "pylon_glow.frag";
	public static final String SHADER_ENCHANTER_RUNE_FRAG = PREFIX_SHADER + "enchanter_rune.frag";
	public static final String SHADER_MANA_POOL_FRAG = PREFIX_SHADER + "mana_pool.frag";
	public static final String SHADER_DOPLLEGANGER_VERT = PREFIX_SHADER + "doppleganger.vert";
	public static final String SHADER_DOPLLEGANGER_FRAG = PREFIX_SHADER + "doppleganger.frag";
	public static final String SHADER_HALO_FRAG = PREFIX_SHADER + "halo.frag";
	public static final String SHADER_DOPLLEGANGER_BAR_FRAG = PREFIX_SHADER + "doppleganger_bar.frag";
	public static final String SHADER_TERRA_PLATE_RUNE_FRAG = PREFIX_SHADER + "terra_plate_rune.frag";
	public static final String SHADER_FILM_GRAIN_FRAG = PREFIX_SHADER + "film_grain.frag";
	public static final String SHADER_GOLD_FRAG = PREFIX_SHADER + "gold.frag";
	public static final String SHADER_CATEGORY_BUTTON_FRAG = PREFIX_SHADER + "category_button.frag";
	public static final String SHADER_ALPHA_FRAG = PREFIX_SHADER + "alpha.frag";
	public static final String SHADER_ALPHA_VERT = PREFIX_SHADER + "alpha.vert";
	*/

}
